(Effective Fall 2013)

The Gaming and Simulation degree exposes students to the core skills that allow graduates to design and create applications for a range of existing and emerging fields, such as commerce, entertainment, education, training, emergency management, recruitment, and health sciences. The curriculum is designed to give students a well rounded knowledge in gaming and simulation design and programming, as well as knowledge in mathematics, physics, sciences, IT security, networking, Web applications, databases, communication, and liberal arts.

Career Opportunities

The Gaming and Simulation major prepares students for careers in computer game design, computer game programming, simulation programming and development, software application development, programming analyst, and system administration.

Recommended High School Subjects

Students entering the bachelor’s degree in Information Technology Sciences directly from high school should have a strong background in English, mathematics (College Algebra and Trig ready), and sciences. Familiarity with computer programming, hardware, and software eases the transition.  Gaming and simulation students will benefit from having physics in their high school curriculum.

Special Equipment Needs

A laptop/notebook computer is required for enrollment in all Information Technology majors including the Gaming and Simulation major. Laptop specifications are available on the Gaming and Simulation web page.

Remediation Strategies

All entering students will be tested for English, math, and reading deficiencies.  Students are expected to remediate any deficiencies as explained in this catalog (see http://www.pct.edu/catalog/PlacementTesting).  Students will not be allowed to enroll in required Information Technology (CIT) and Security (IAS) courses until all remediation of mathematics (through MTH006) is complete. 

Transfer Procedures

Students seeking entrance through transfer into Gaming and Simulation major should strive to take courses at their respective institutions that provide competency in the following areas: programming (two semesters minimum – same language preferred); networking; Unix and/or Linux.

Students transferring from institutions that have articulation agreements with Penn College should seek advisement from their respective institutions.

Program Goals

Graduates of this program should be able to:

  • apply knowledge of computing and mathematics appropriate to programming.
  • demonstrate proficiency in the core information technologies such as programming, networking, Web development, database, and security.
  • assess the needs of an information technology (IT) related problem and select, develop, integrate, deploy, secure, and administer an appropriate solution to address users’ interests.
  • apply necessary problem-solving, collaboration, organizational, and project planning skills to accomplish a common goal.
  • demonstrate core IT skills within the gaming and simulation application domain.
  • identify and explain the professional, social, ethical, and legal issues surrounding IT and the associated responsibilities of IT professionals.
  • communicate clearly and concisely, both verbally and in writing, using language appropriate for the intended audience.
  • identify, evaluate, and explain the local and global impact of computing applications on individuals, organizations, and society.
  • identify and explain the need for continuing professional development in the IT discipline.
  • consider and apply basic financial principles of business and its impact in the gaming and simulation domain.
  • identify and explain the importance of human computer interaction concepts when creating gaming and simulation applications.

Performance Standards

Students must complete all required courses in the Information Technology Sciences - Gaming and Simulation major (those courses with the alpha-designators BWM, CIT, EET, IAS, LAS, MIS, and MTH) with a grade of "C" or higher.

Curriculum

First Semester Credits
FYE101 First Year Experience 1  
CIT160 Introduction to Programming 3  
CIT180 Introduction to Database 3  
CSC124 Information, Technology, and Society 3  
ENL111 English Composition I 3  
MTD Math Elective (MTH180 or Higher) 3  
TOTAL CREDITS 16
Second Semester Credits
CIT112 Introduction to Gaming and Simulation 3  Science, Technology and Society Requirement
CIT171 Introduction to Networking 3  
CIT260 Programming II 3  
ENL121 English Composition II 3  
or
ENL201 Technical and Professional Communication 3  
MTC Math Elective (MTH182 or Higher) 3  
TOTAL CREDITS 15
Third Semester Credits
CIT280 Database Development 3  
CIT114 Gaming and Simulation Design Principles I 3  
CIT230 Fundamentals of Information Security 3  
FIT Fitness and Lifetime Sports Elective 1  
MGT115 Principles of Management 3  
SCI Science Elective 3  
TOTAL CREDITS 16
Fourth Semester Credits
CIT212 Gaming and Simulation 3D Modeling 3  
CIT214 Gaming and Simulation Design Principles II 3  
CIT243 Discrete Structures in Computer Applications 3  
FIT Fitness and Lifetime Sports Elective 1  
MTH160 Elementary Statistics with Computer Applications 4  
SPC101 Fundamentals of Speech 3  
or
SPC201 Interpersonal Communication 3  
TOTAL CREDITS 17
Fifth Semester Credits
CIT240 Introduction to UNIX/Linux 3  
CIT246 System Analysis I 3  
CIT360 Data Structures and Algorithms 3  
ACC113 Introduction to Financial Accounting 3  
ART Art Elective 3  
TOTAL CREDITS 15
Sixth Semester Credits
CIT216 Game Programming 3  
CIT312 Mobile Game Design and Programming 3  
CIT351 Web Systems and Technologies 3  
HUM Humanities Elective 3  
PHS115 College Physics I 4  
TOTAL CREDITS 16
Seventh Semester Credits
CIT412 Computer Simulation Applications 3  
CIT419 Gaming and Simulation Capstone 3  Writing Enriched Requirement
CIT344 Operating Systems Concepts I 3  
HUM Humanities Elective 3  
or
SSE Social Science Elective 3  
or
ART Art Elective 3  
or
FOR Foreign Language Elective 3  
or
AAE Applied Arts Elective 3  
or
IFE International Field Experience Elective 3  
OEA Open Elective / Associate 3  
TOTAL CREDITS 15
Eighth Semester Credits
CIT414 Advanced Topics in Computer Simulation and Game 3  
MGT410 Management of Organizational Behavior 3  Writing Enriched Requirement &
Cultural Diversity Requirement
SSE Social Science Elective 3  
HUM Humanities Elective 3  
or
SSE Social Science Elective 3  
or
ART Art Elective 3  
or
FOR Foreign Language Elective 3  
or
AAE Applied Arts Elective 3  
or
IFE International Field Experience Elective 3  
OEA Open Elective / Associate 3  
TOTAL CREDITS 15