A study of simulation as it relates to applications that use game engines or related programming environments to simulate a concept, behavior, or interaction. Students will recognize the role of human computer interactions (HCI) in the implementation of effective simulations. Introduction to various actual simulations on and off-campus. The course work includes use of a simulation development tool, algorithms, and structures to create simulation applications. 3 Credits (3 Lecture) Prerequisite(s): CIT214 and CIT360 or CIT324 and CIT360. Spring Only.