Introduction to object-driven 3D rendering and animation techniques. Topics include the various methods used to create realistic images of 3D objects, kinematics of objects, lighting and environment conditions, the application of material textures, and scene animations. Additional study includes integration of image information into an electronic portfolio, assembly/operation/maintenance brochures, or DVDs. 3 Credits (2 Lecture - 3 Lab) Prerequisite(s): DSG325. Fall Only.