Gaming and Simulation Capstone

CIT419

Applied learning experience in which game design and programming knowledge gained from previous courses are used to design, create, and implement a new game. Course work includes documentation of all aspects of the game creation, from its inception state to its completed and tested state. 3 Credits (3 Lecture) Prerequisite(s): CIT246 and CIT312 and CIT360. (Writing Enriched) Fall Only.