Techniques for model making and building physical models in different media. Integration of aesthetics, ergonomics, and functionality into a design using sheet, soft material, and casting. Modeling materials will include polystyrene plastic, foam core, clay, foam blocks, clay and various casting materials. Texture and painting effects on models, including furniture, vehicles, and consumer products. Introduction of design by physical, real time creation. (Formerly BID 130) 3 Credits (2 Lecture - 3 Lab)
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