Gaming and Simulation 3D Modeling
Introduction to 3D computer modeling. The existing industry standard 3D modeling software are introduced and explored, one of which is used to demonstrate the 3D modeling concepts. Topics include, but are not limited to, object geometry, polygons, mesh, rigid bodies, soft bodies, particle systems, beveling, extrusion, and color. Course work includes creating and animating 3D models using a selected 3D modeling tool. 3 Credits (3 Lecture) Prerequisite(s): CIT114. Spring Only.